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Semblance Description

Semblance is a puzzle platformer where your character and the world it inhabits is made of playdough. Squish, squash and deform your character and the world to solve puzzles in Semblance's soft, bouncy world.

Semblance is a game that makes the platformer, one of the most saturated and stale genres of games today, feel fresh and interesting again.

Out 2018 on
Semblance and it beautiful minimalist world Semblance is a puzzle platformer about deforming platforms Semblance allows your character to change shape Semblance allows platforms to act as trampolines when reset

Semblance Press - Presskit

  • "a wonderful sense of freedom" - Chloi Rad, IGN
  • "an inventive puzzle/platformer... [with] clever physics dynamics" - Matt Miller, Game Informer
  • "a beautiful game, with a colorful, cartoony aesthetic" - Alex Newhouse, Gamespot
  • "a game you should be paying for" - Nick Cowen, Ars Technica
  • "the same addictive potential for iteration you find in other puzzlers like Portal or World of Goo" - Luke Winkie, Rolling Stone / Glixel
Semblance won Alpha Beta Gamer’s - Most fun Gameplay Mechanic of 2016 award Semblance was curated for the official selection in 2016 Semblance selected for prestigious accelerator
Semblance won Pixel’s (Le Monde) best South African game at E3 award Semblance selected to be part of competitive Indie Megabooth exhibit at PAX East Semblance exhibited at prestigious Italian festival, Game Happens
Semblance selected to be part of Game Devs of Color Expo in New York Semblance curated for Creative Coast official selection Semblance is one of 10 international games shown at prestigious Korean festival, Out of Index
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